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AI Insights · Timothy · October 2024

Top 5 Pirate Games on iOS in Central America Q3 2024

Explore the performance trends of the leading pirate-themed games on iOS in Central America during the third quarter of 2024, highlighting key metrics like downloads, revenue, and active users.

Top 5 Pirate Games on iOS in Central America Q3 2024

During the third quarter of 2024, the pirate-themed gaming category on iOS in Central America showcased intriguing trends. According to Sensor Tower data, these are the performance insights for the top five apps in this category.

Sea of Conquest: Pirate War, developed by FunPlus International AG, experienced fluctuations in its weekly revenue. It started at approximately $2.3K in early July, peaked at around $5.5K in mid-August, and then settled to about $1.5K by the end of September. Weekly downloads were relatively stable, with slight variations between 67 and 232 throughout the quarter. However, the app saw a significant drop in active users, from 14 in the first week of July to none in subsequent weeks.

Pirates of the Caribbean: ToW by JOYCITY Corp showed a notable spike in revenue to $1.7K during the week of July 22, before stabilizing at lower values around $324 by the end of September. Downloads increased towards the end of the quarter, reaching a high of 116 in the first week of September. Active users increased from 14 in August to 76 in mid-September, before declining to 36 by the end of the month.

航海霸業(國際版) from Singapore's 晓芬 樊, maintained modest revenue figures, peaking at $254 in late August, and gradually decreasing to $66 by the end of September. No data was available for downloads or active users during this period.

Pirate Kings™ by Playtika LTD saw consistent revenue, with minor fluctuations between $48 and $111 over the quarter. However, there were no downloads or active users reported during this time.

Lastly, The Pirate: Caribbean Hunt, developed by Teresa Dymek, recorded stable revenue, mostly ranging between $38 and $79. Downloads were minimal, peaking at 9 in mid-July, and gradually declining to 4 by the end of September. No data was available for active users.

These insights, sourced from Sensor Tower, underscore the varying levels of engagement and monetization strategies within the pirate game category on iOS in Central America. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024